A Shockbyte Rust Server
Online 135.148.15.26:25521 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 153 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does A Shockbyte Rust Server wipe?
With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 8 hours ago.
Server
Which location hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 135.148.15.26:25521.
What Rust build does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for A Shockbyte Rust Server. Joining requires the same protocol on your game; Steam handles the update.
How reliable is A Shockbyte Rust Server, and is it online now?
A Shockbyte Rust Server reports online at the current check. The uptime it reports puts the last restart at about 8 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 6 October 2026.
Does A Shockbyte Rust Server perform well?
Server fps averaged 239 over the last 48 hours, with a floor of 232. Buildings, deployables and all other world objects brought the entity total to 8,286. Peak memory was 3,432 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on A Shockbyte Rust Server carry?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Player slots: 40; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
Among the Rust Server Analytics lists A Shockbyte Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does A Shockbyte Rust Server sit among Rust servers?
The seven-day player-hours rank for A Shockbyte Rust Server is #15,349, inside the top 69% of all ranked servers.
At what level does A Shockbyte Rust Server run its population?
Population at the current refresh: 0 players on A Shockbyte Rust Server, against 40 slots. Averaged across seven days, the population is 0 players.
Settings
How is A Shockbyte Rust Server configured, and what rules apply?
Gather rate is not mentioned in the name of A Shockbyte Rust Server. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
The map on A Shockbyte Rust Server: which one is it?
The game generates a procedural map of size 1,500 with seed 50000 for A Shockbyte Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How can a player join A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 135.148.15.26:25521. Launch Rust on this page also works, opening Rust through Steam and connecting you.