A Shockbyte Rust Server
Online 135.148.15.248:27925 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:12 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 56 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 29 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 53 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does A Shockbyte Rust Server wipe?
The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 3 days 21 hours ago.
Wipe day on A Shockbyte Rust Server: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
Which location hosts A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 135.148.15.248:27925.
What Rust build does A Shockbyte Rust Server run?
On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is A Shockbyte Rust Server, and is it online now?
The current status of A Shockbyte Rust Server is online. The uptime it reports puts the last restart at about 2 days 9 hours ago. Of 72 hours in the last 3 full days, 71 were up: 99%. It entered Rust Server Analytics records on 26 October 2026.
Is performance on A Shockbyte Rust Server stable?
Server fps averaged 218 over the last 48 hours, with a floor of 147. Buildings, deployables and all other world objects brought the entity total to 48,835. Peak memory was 3,858 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on A Shockbyte Rust Server be read?
Tags from A Shockbyte Rust Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?
The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does A Shockbyte Rust Server hold in the server rankings?
Player hours for the last seven days place A Shockbyte Rust Server at #11,774, in the top 53% of the ranked field.
How many players does A Shockbyte Rust Server carry?
Population at the current refresh: 0 players on A Shockbyte Rust Server, against 75 slots. The seven-day mean is 0 players, against a peak of 1.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
No gather rate is given in the name of A Shockbyte Rust Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to A Shockbyte Rust Server?
In the Rust console (F1), enter client.connect 135.148.15.248:27925. Launch Rust on this page also works, opening Rust through Steam and connecting you.