Rust Server Analytics 46,616 players11,649 servers
All servers
Drill-through Server detail

Josh Server One

Online 135.148.15.242:28015 checked 10m ago

Drill-through
FilterServeris Josh Server One
Attributes
moddedoxide
Last refreshed
Players now 0/ 75
7-day average 0 peak 1
Rank #12,918 top 58%
Last wipe 6d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct11 Oct15 Oct20 Oct24 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:03 UTC6d ago 1 – running 0
Tue 13 Oct, 21:51 UTC15d ago 1 halved by day 1 9 days 0
Sat 10 Oct, 03:02 UTC19d ago 1 halved by day 1 3.8 days 0
Tue 6 Oct, 23:42 UTC22d ago 1 halved by day 1 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 163 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 50 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 22 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does Josh Server One wipe?

With irregular wipe times, Josh Server One offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 6 days 9 hours ago the current world was made.

On Josh Server One, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

What is the hosting location of Josh Server One?

No region is published by Josh Server One. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.15.242:28015.

What Rust build does Josh Server One run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Josh Server One. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Josh Server One, and is it online now?

As of the latest refresh, Josh Server One is online. About 6 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 167 were up: 99%. 6 October 2026 is when Rust Server Analytics first recorded it.

What performance does Josh Server One show?

Over 48 hours the average held at 146 server fps, and the minimum was 88. Entity count reached 93,682, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,891 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Josh Server One's tags stand for?

The game's server browser reads the tags Josh Server One publishes: gmrust (Game mode): Survival in the standard Rust format; mp75 (Max players): Capacity of 75 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Josh Server One?

Among the Rust Server Analytics lists Josh Server One fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does Josh Server One hold in the server rankings?

The seven-day player-hours rank for Josh Server One is #12,918, inside the top 58% of all ranked servers.

At what level does Josh Server One run its population?

Of 75 slots, 0 are filled on Josh Server One at this refresh. The seven-day mean is 0 players, against a peak of 1.

Settings

How is Josh Server One configured, and what rules apply?

No gather rate is given in the name of Josh Server One. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Josh Server One: which one is it?

Josh Server One uses a procedural map of size 4,000 with seed 2020, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Josh Server One?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.15.242:28015.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp75
Max players Capacity of 75 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.