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Drill-through Server detail

A Shockbyte Rust Server

Online 135.148.15.139:20507 checked 6m ago

Drill-through
FilterServeris A Shockbyte Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #8,964 top 40%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 17 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 122 on average 33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average 6 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average 24 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 119 / 200

Quick answers

from the figures on this page

Wipe data

When does A Shockbyte Rust Server wipe?

With too few of its wipes on record, A Shockbyte Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 4 days 23 hours ago the current world was made.

Server details

Which location hosts A Shockbyte Rust Server?

A region is not published by A Shockbyte Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 135.148.15.139:20507.

Which Rust version is A Shockbyte Rust Server on?

On Linux, A Shockbyte Rust Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The current status of A Shockbyte Rust Server is online. Its reported uptime indicates a restart roughly 4 days 7 hours ago. Uptime over the last full days (4) was 99%, or 95 of 96 hours. 25 October 2026 is when Rust Server Analytics first recorded it.

Is performance on A Shockbyte Rust Server stable?

Over 48 hours the average held at 238 server fps, and the minimum was 225. At its highest the entity count was 8,801, including buildings, deployables and all else. At its highest, memory use was 3,027 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do A Shockbyte Rust Server's tags stand for?

The game's server browser reads the tags A Shockbyte Rust Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature A Shockbyte Rust Server?

The following Rust Server Analytics lists count A Shockbyte Rust Server among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does A Shockbyte Rust Server sit among Rust servers?

On player hours over seven days, A Shockbyte Rust Server ranks #8,964, within the top 40% of ranked servers.

What is the population of A Shockbyte Rust Server?

Population at the current refresh: 0 players on A Shockbyte Rust Server, against 10 slots. Averaging 0 players across seven days, the server reached a peak of 2.

Map and rules

What are the settings on A Shockbyte Rust Server, and its rules?

The name of A Shockbyte Rust Server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is disabled.

The map on A Shockbyte Rust Server: which one is it?

A Shockbyte Rust Server uses a procedural map of size 1,500 with seed 69977523, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.15.139:20507.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.