Slushi's World
Online 135.148.15.130:25381 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 01:33 UTC12d ago | 1 | – | running | 0 |
| Sat 3 Oct, 21:36 UTC25d ago | 1 | halved by day 2 | 13.2 days | 0 |
| Sat 26 Sep, 19:36 UTC32d ago | 1 | halved by day 1 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 92 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 87 on average | 244 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 344 / 350 |
Quick answers
from the figures on this pageWipe data
When does Slushi's World wipe?
No next wipe can be predicted for Slushi's World, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 12 days 15 hours ago the current world was made.
On Slushi's World, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.5.
Server details
In which region does Slushi's World sit?
No region appears in what Slushi's World publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.15.130:25381.
What Rust build does Slushi's World run?
Rust network protocol 2635 and build 168909 on Linux is the setup for Slushi's World. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Slushi's World show, and is it up?
The current status of Slushi's World is online. About 50 minutes ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Slushi's World show?
The 48-hour average was 238 server fps; the low was 218. Entity count reached 9,225, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,990 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on Slushi's World carry?
Tags from Slushi's World, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): 16 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature Slushi's World?
The following Rust Server Analytics lists count Slushi's World among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does Slushi's World sit among Rust servers?
Player hours for the last seven days place Slushi's World at #15,341, in the top 69% of the ranked field.
How many players does Slushi's World carry?
Slushi's World holds 0 players of its 16 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is Slushi's World configured, and what rules apply?
No gather rate is given in the name of Slushi's World. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Slushi's World?
The game generates a procedural map of size 1,499 with seed 151 for Slushi's World. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Slushi's World?
In the Rust console (F1), enter client.connect 135.148.15.130:25381. Launch Rust on this page also works, opening Rust through Steam and connecting you.