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Drill-through Server detail

Slushi's World

Online 135.148.15.130:25381 checked 11m ago

Drill-through
FilterServeris Slushi's World
Attributes
moddedoxide
Last refreshed
Players now 0/ 16
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 12d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 17 OctSat 3 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 01:33 UTC12d ago 1 – running 0
Sat 3 Oct, 21:36 UTC25d ago 1 halved by day 2 13.2 days 0
Sat 26 Sep, 19:36 UTC32d ago 1 halved by day 1 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 157 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 92 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 244 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe data

When does Slushi's World wipe?

No next wipe can be predicted for Slushi's World, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 12 days 15 hours ago the current world was made.

On Slushi's World, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.5.

Server details

In which region does Slushi's World sit?

No region appears in what Slushi's World publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.148.15.130:25381.

What Rust build does Slushi's World run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Slushi's World. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Slushi's World show, and is it up?

The current status of Slushi's World is online. About 50 minutes ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Slushi's World show?

The 48-hour average was 238 server fps; the low was 218. Entity count reached 9,225, covering buildings, deployables and the rest of the world. At its highest, memory use was 2,990 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Slushi's World carry?

Tags from Slushi's World, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): 16 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Slushi's World?

The following Rust Server Analytics lists count Slushi's World among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Where does Slushi's World sit among Rust servers?

Player hours for the last seven days place Slushi's World at #15,341, in the top 69% of the ranked field.

How many players does Slushi's World carry?

Slushi's World holds 0 players of its 16 slots as of the latest update. The population has averaged 0 players over seven days.

Map and rules

How is Slushi's World configured, and what rules apply?

No gather rate is given in the name of Slushi's World. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for Slushi's World?

The game generates a procedural map of size 1,499 with seed 151 for Slushi's World. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Slushi's World?

In the Rust console (F1), enter client.connect 135.148.15.130:25381. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp16
Max players 16 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.