WZ's Island
Online NA 135.148.136.193:60408 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:50 UTC5d ago | 0 | – | running | 0 |
| Mon 12 Oct, 21:05 UTC16d ago | 1 | halved by day 1 | 11.2 days | 0 |
| Mon 12 Oct, 00:45 UTC17d ago | 1 | – | 0.8 days | 0 |
| Sat 26 Sep, 16:55 UTC32d ago | 1 | halved by day 1 | 15.3 days | 0 |
| Sat 26 Sep, 01:13 UTC33d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 15 on average | 13 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 8 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 0 / 15 |
| Chud Sanctuary | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 0 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does WZ's Island wipe?
Once a month WZ's Island wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 5 days 3 hours ago the current world was made. The tags carry a monthly wipe schedule.
Wipe day on WZ's Island: what should you expect?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 0% of recent wipes. By day 1 it had fallen below half where the hold failed.
Server details
Which location hosts WZ's Island?
In North America, according to its NA tag, sits WZ's Island. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 135.148.136.193:60408 is its address.
What Rust build does WZ's Island run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on WZ's Island. Your game must match the protocol to join, and Steam applies that update.
What uptime does WZ's Island show, and is it up?
WZ's Island reports online at the current check. The uptime it reports puts the last restart at about 2 days 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
What performance does WZ's Island show?
The 48-hour average was 137 server fps; the low was 76. Entity count reached 124,095, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,909 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do WZ's Island's tags stand for?
Tags from WZ's Island, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, aligned with the force wipe; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does WZ's Island appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count WZ's Island among their servers: Modded Rust servers: live data and North America Rust servers. It appears on the server list under the following filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Player numbers
What position does WZ's Island hold in the server rankings?
Ranked on seven-day player hours, WZ's Island is #15,351 overall and #1,514 in North America, within the top 69% of ranked servers.
What is the population of WZ's Island?
Population at the current refresh: 0 players on WZ's Island, against 100 slots. The population has averaged 0 players over seven days.
Map and rules
How is WZ's Island configured, and what rules apply?
The name of WZ's Island does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for WZ's Island?
A procedural map of size 4,500 with seed 441222607, generated by the game, runs on WZ's Island. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to WZ's Island?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.148.136.193:60408.