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Drill-through Server detail

Lab

Offline 135.136.26.131:28015 checked 4d ago

Drill-through
FilterServeris Lab
Attributes
moddedoxide
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #14,359 top 65%
Last wipe 4d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct9 Oct14 Oct24 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctTue 6 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:32 UTC4d ago 1 – running 0
Tue 6 Oct, 23:20 UTC21d ago 1 halved by day 2 16.4 days 0
Sun 4 Oct, 05:41 UTC24d ago 1 – 2.7 days 1
Sat 3 Oct, 21:54 UTC24d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 158 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 93 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 40 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Lab: what is it?

The next wipe on Lab cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 23 hours ago.

Wipe day on Lab: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 2.

Server details

What is the hosting location of Lab?

No region is published by Lab. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.136.26.131:28015.

Which Rust version is Lab on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Lab. The protocol has to match before you can join; Steam updates it automatically.

Is Lab up, and how steady is its uptime?

Offline at this refresh: Lab, last seen 4 days 23 hours ago. Uptime over the last full days (7) was 2%, or 3 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on Lab carry?

gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Lab publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Lab?

These Rust Server Analytics lists include Lab: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, how does Lab compare?

The seven-day player-hours rank for Lab is #14,359, inside the top 65% of all ranked servers.

How many players does Lab carry?

No response from Lab at the latest check, with a last sighting 4 days 23 hours ago. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on Lab, and its rules?

No gather rate is given in the name of Lab. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Lab?

The game generates a procedural map for Lab.

How to join

How can a player join Lab?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 135.136.26.131:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Capacity of 5 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.