Rust Server Analytics 33,246 players11,665 servers
All servers
Drill-through Server detail

Round Island Monuments Preview

Offline 135.131.147.50:28955 checked 22d ago

Drill-through
FilterServeris Round Island Monuments Preview
Attributes
moddedoxide
Last refreshed
Players now 0/ 6
7-day average 0 peak –
Rank #15,982 top 71%
Last wipe 23d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 18:24 UTC23d ago 1 – running 0
Mon 5 Oct, 02:40 UTC24d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 154 on average 31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 42 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 1 / 1000

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Round Island Monuments Preview: what is it?

Too few wipes on record for Round Island Monuments Preview to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 23 days 6 hours.

On Round Island Monuments Preview, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server

In which region does Round Island Monuments Preview sit?

No region is published by Round Island Monuments Preview. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 135.131.147.50:28955.

Which Rust version is Round Island Monuments Preview on?

On Windows, Round Island Monuments Preview runs Rust network protocol 2634 and build 166494. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Round Island Monuments Preview, and is it online now?

Last seen 22 days 16 hours ago, Round Island Monuments Preview now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 5 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Round Island Monuments Preview be read?

The game's server browser reads the tags Round Island Monuments Preview publishes: gmrust (Game mode): Survival in the standard Rust format; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Round Island Monuments Preview?

The following Rust Server Analytics lists count Round Island Monuments Preview among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does Round Island Monuments Preview sit among Rust servers?

Player hours for the last seven days place Round Island Monuments Preview at #15,982, in the top 71% of the ranked field.

What is the population of Round Island Monuments Preview?

Round Island Monuments Preview is offline at this refresh; the last contact was 22 days 16 hours ago.

Settings

What are the settings on Round Island Monuments Preview, and its rules?

The name of Round Island Monuments Preview does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC off.

Connection

How can a player join Round Island Monuments Preview?

In the Rust console (F1), enter client.connect 135.131.147.50:28955. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp6
Max players 6 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.