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Drill-through Server detail

beshanov rust

Offline 135.106.180.14:27162 checked 26d ago

Drill-through
FilterServeris beshanov rust
Attributes
moddedoxide
Last refreshed
Players now 2/ 10
7-day average 0 peak –
Rank #13,904 top 61%
Last wipe 26d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 10:19 UTC26d ago 3 – running 1
Fri 2 Oct, 13:45 UTC27d ago 4 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 176 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 211 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 347 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for beshanov rust: what is it?

With too few of its wipes on record, beshanov rust's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 9 hours ago the current world was made.

Wipe day on beshanov rust: what should you expect?

Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does beshanov rust sit?

No region appears in what beshanov rust publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 135.106.180.14:27162 is its address.

What Rust build does beshanov rust run?

Rust network protocol 2634 and build 166586 on Linux is the setup for beshanov rust. Joining requires the same protocol on your game; Steam handles the update.

What uptime does beshanov rust show, and is it up?

Offline at this refresh: beshanov rust, last seen 26 days 6 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Tags

How should the tags on beshanov rust be read?

Tags from beshanov rust, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does beshanov rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count beshanov rust among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does beshanov rust sit among Rust servers?

On player hours over seven days, beshanov rust ranks #13,904, within the top 61% of ranked servers.

What is the population of beshanov rust?

beshanov rust is offline at this refresh; the last contact was 26 days 6 hours ago.

Map and rules

How is beshanov rust configured, and what rules apply?

Gather rate is not mentioned in the name of beshanov rust. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for beshanov rust?

A procedural map of size 3,650 with seed 2046894025, generated by the game, runs on beshanov rust. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to beshanov rust?

In the Rust console (F1), enter client.connect 135.106.180.14:27162. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166586
Build Build number 166586.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.