Buckit's Backyard
Online 134.41.82.44:28015 checked 14m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:51 UTC5d ago | 0 | – | running | 0 |
| Thu 1 Oct, 17:54 UTC FW26d ago | 3 | halved by day 4 | 20.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 84 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 82 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 31 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 13 / 1000 |
Quick answers
from the figures on this pageWipe data
When does Buckit's Backyard wipe?
Too few wipes on record for Buckit's Backyard to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 15 hours ago.
On Buckit's Backyard, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 4 it had fallen below half where the hold failed.
Server details
Which location hosts Buckit's Backyard?
No region is published by Buckit's Backyard. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 134.41.82.44:28015.
What Rust build does Buckit's Backyard run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on Buckit's Backyard. The protocol has to match before you can join; Steam updates it automatically.
Is Buckit's Backyard up, and how steady is its uptime?
The current status of Buckit's Backyard is online. Its reported uptime indicates a restart roughly 12 hours ago. 77% uptime over the last 7 full days, equal to 130 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Buckit's Backyard perform well?
Over 48 hours the average held at 113 server fps, and the minimum was 76. Entity count reached 103,622, covering buildings, deployables and the rest of the world. Memory use reached 3,553 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do Buckit's Backyard's tags stand for?
The game's server browser reads the tags Buckit's Backyard publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Buckit's Backyard appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Buckit's Backyard fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does Buckit's Backyard sit among Rust servers?
Player hours for the last seven days place Buckit's Backyard at #15,419, in the top 69% of the ranked field.
At what level does Buckit's Backyard run its population?
Of 50 slots, 0 are filled on Buckit's Backyard at this refresh. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does Buckit's Backyard use?
Gather rate is not mentioned in the name of Buckit's Backyard. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for Buckit's Backyard?
The game generates a procedural map of size 4,300 with seed 1291862314 for Buckit's Backyard. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto Buckit's Backyard?
In the Rust console (F1), enter client.connect 134.41.82.44:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.