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Drill-through Server detail

Buckit's Backyard

Online 134.41.82.44:28015 checked 14m ago

Drill-through
FilterServeris Buckit's Backyard
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,419 top 69%
Last wipe 5d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap20.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:51 UTC5d ago 0 – running 0
Thu 1 Oct, 17:54 UTC FW26d ago 3 halved by day 4 20.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 84 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 31 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 13 / 1000

Quick answers

from the figures on this page

Wipe data

When does Buckit's Backyard wipe?

Too few wipes on record for Buckit's Backyard to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 15 hours ago.

On Buckit's Backyard, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. By day 4 it had fallen below half where the hold failed.

Server details

Which location hosts Buckit's Backyard?

No region is published by Buckit's Backyard. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 134.41.82.44:28015.

What Rust build does Buckit's Backyard run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Buckit's Backyard. The protocol has to match before you can join; Steam updates it automatically.

Is Buckit's Backyard up, and how steady is its uptime?

The current status of Buckit's Backyard is online. Its reported uptime indicates a restart roughly 12 hours ago. 77% uptime over the last 7 full days, equal to 130 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does Buckit's Backyard perform well?

Over 48 hours the average held at 113 server fps, and the minimum was 76. Entity count reached 103,622, covering buildings, deployables and the rest of the world. Memory use reached 3,553 MB at peak. A climbing entity count and low fps are the lag players perceive.

Tags

What do Buckit's Backyard's tags stand for?

The game's server browser reads the tags Buckit's Backyard publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Buckit's Backyard appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Buckit's Backyard fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Where does Buckit's Backyard sit among Rust servers?

Player hours for the last seven days place Buckit's Backyard at #15,419, in the top 69% of the ranked field.

At what level does Buckit's Backyard run its population?

Of 50 slots, 0 are filled on Buckit's Backyard at this refresh. Averaged across seven days, the population is 0 players.

Settings

What settings and rules does Buckit's Backyard use?

Gather rate is not mentioned in the name of Buckit's Backyard. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Buckit's Backyard?

The game generates a procedural map of size 4,300 with seed 1291862314 for Buckit's Backyard. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto Buckit's Backyard?

In the Rust console (F1), enter client.connect 134.41.82.44:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.