4Netplayers Rust Server
Online 134.255.223.147:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:34 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 15 / 1000 |
Quick answers
from the figures on this pageWipe data
When does 4Netplayers Rust Server wipe?
With too few of its wipes on record, 4Netplayers Rust Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 1 hours.
On 4Netplayers Rust Server, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
What is the hosting location of 4Netplayers Rust Server?
No region appears in what 4Netplayers Rust Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 134.255.223.147:28015.
What Rust build does 4Netplayers Rust Server run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on 4Netplayers Rust Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does 4Netplayers Rust Server show, and is it up?
4Netplayers Rust Server reports online at the current check. The uptime it reports puts the last restart at about 4 days 2 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does 4Netplayers Rust Server perform well?
Over 48 hours the average held at 25 server fps, and the minimum was 16. Entity count reached 137,305, covering buildings, deployables and the rest of the world. At its highest, memory use was 5,306 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do 4Netplayers Rust Server's tags stand for?
The game's server browser reads the tags 4Netplayers Rust Server publishes: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?
Among the Rust Server Analytics lists 4Netplayers Rust Server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does 4Netplayers Rust Server hold in the server rankings?
Player hours for the last seven days place 4Netplayers Rust Server at #11,044, in the top 50% of the ranked field.
What is the population of 4Netplayers Rust Server?
Of 10 slots, 0 are filled on 4Netplayers Rust Server at this refresh. Seven-day figures: an average of 0 players and a peak of 1.
Settings
What are the settings on 4Netplayers Rust Server, and its rules?
Gather rate is not mentioned in the name of 4Netplayers Rust Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for 4Netplayers Rust Server?
4Netplayers Rust Server uses a procedural map of size 5,000 with seed 1234567890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to 4Netplayers Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.223.147:28015.