4Netplayers Rust PB
Online 134.255.222.49:21100 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:31 UTC27d ago | 0 | – | running | 0 |
| Tue 29 Sep, 19:30 UTC30d ago | 2 | held half | 2.4 days | 1 |
| Mon 28 Sep, 17:37 UTC31d ago | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 160 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 66 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 187 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349 / 350 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for 4Netplayers Rust PB: what is it?
With irregular wipe times, 4Netplayers Rust PB offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 13 hours ago.
On 4Netplayers Rust PB, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
Which location hosts 4Netplayers Rust PB?
No region appears in what 4Netplayers Rust PB publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 134.255.222.49:21100.
What Rust build does 4Netplayers Rust PB run?
Rust network protocol 2635 and build 168909 on Linux is the setup for 4Netplayers Rust PB. Joining requires the same protocol on your game; Steam handles the update.
How reliable is 4Netplayers Rust PB, and is it online now?
As of the latest refresh, 4Netplayers Rust PB is online. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 149 were up: 89%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on 4Netplayers Rust PB stable?
Server fps averaged 29 over the last 48 hours, with a floor of 25. Entity count reached 107,097, covering buildings, deployables and the rest of the world. Memory use reached 3,688 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
What do 4Netplayers Rust PB's tags stand for?
Tags from 4Netplayers Rust PB, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust PB?
The following Rust Server Analytics lists count 4Netplayers Rust PB among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does 4Netplayers Rust PB hold in the server rankings?
On player hours over seven days, 4Netplayers Rust PB ranks #10,655, within the top 48% of ranked servers.
How many players does 4Netplayers Rust PB carry?
Population at the current refresh: 0 players on 4Netplayers Rust PB, against 10 slots. Seven-day figures: an average of 0 players and a peak of 1.
Map and rules
How is 4Netplayers Rust PB configured, and what rules apply?
The name of 4Netplayers Rust PB does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for 4Netplayers Rust PB?
A procedural map of size 4,000 with seed 1724111549, generated by the game, runs on 4Netplayers Rust PB. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
How do you connect to 4Netplayers Rust PB?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.222.49:21100.