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Drill-through Server detail

4Netplayers Rust PB

Online 134.255.222.49:21100 checked 11m ago

Drill-through
FilterServeris 4Netplayers Rust PB
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #10,655 top 48%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
01020304020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:31 UTC27d ago 0 – running 0
Tue 29 Sep, 19:30 UTC30d ago 2 held half 2.4 days 1
Mon 28 Sep, 17:37 UTC31d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 108 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 160 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average 66 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average 187 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 349 / 350

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for 4Netplayers Rust PB: what is it?

With irregular wipe times, 4Netplayers Rust PB offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 13 hours ago.

On 4Netplayers Rust PB, what happens on wipe day?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

Which location hosts 4Netplayers Rust PB?

No region appears in what 4Netplayers Rust PB publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 134.255.222.49:21100.

What Rust build does 4Netplayers Rust PB run?

Rust network protocol 2635 and build 168909 on Linux is the setup for 4Netplayers Rust PB. Joining requires the same protocol on your game; Steam handles the update.

How reliable is 4Netplayers Rust PB, and is it online now?

As of the latest refresh, 4Netplayers Rust PB is online. Its reported uptime indicates a restart roughly 11 hours ago. Of 168 hours in the last 7 full days, 149 were up: 89%. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on 4Netplayers Rust PB stable?

Server fps averaged 29 over the last 48 hours, with a floor of 25. Entity count reached 107,097, covering buildings, deployables and the rest of the world. Memory use reached 3,688 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do 4Netplayers Rust PB's tags stand for?

Tags from 4Netplayers Rust PB, as read by the game's server browser, are: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature 4Netplayers Rust PB?

The following Rust Server Analytics lists count 4Netplayers Rust PB among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

What position does 4Netplayers Rust PB hold in the server rankings?

On player hours over seven days, 4Netplayers Rust PB ranks #10,655, within the top 48% of ranked servers.

How many players does 4Netplayers Rust PB carry?

Population at the current refresh: 0 players on 4Netplayers Rust PB, against 10 slots. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is 4Netplayers Rust PB configured, and what rules apply?

The name of 4Netplayers Rust PB does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for 4Netplayers Rust PB?

A procedural map of size 4,000 with seed 1724111549, generated by the game, runs on 4Netplayers Rust PB. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.

Connection

How do you connect to 4Netplayers Rust PB?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.222.49:21100.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.