4Netplayers Rust Server
Offline 134.255.222.201:20700 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 92 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 124 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 19 / 1000 |
Quick answers
from the figures on this pageWipe data
When does 4Netplayers Rust Server wipe?
The rhythm of 4Netplayers Rust Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 55 days 4 hours.
Server
What is the hosting location of 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 134.255.222.201:20700 is its address.
What Rust build does 4Netplayers Rust Server run?
Rust network protocol 2633 and build 165217 on Linux is the setup for 4Netplayers Rust Server. Joining requires the same protocol on your game; Steam handles the update.
What uptime does 4Netplayers Rust Server show, and is it up?
Last seen 34 days 21 hours ago, 4Netplayers Rust Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Lists and tags
How should the tags on 4Netplayers Rust Server be read?
gmvanilla (Game mode): The vanilla survival format; mp12 (Max players): 12 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags 4Netplayers Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature 4Netplayers Rust Server?
Among the Rust Server Analytics lists 4Netplayers Rust Server fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does 4Netplayers Rust Server sit among Rust servers?
On player hours over seven days, 4Netplayers Rust Server ranks #15,641, within the top 71% of ranked servers.
At what level does 4Netplayers Rust Server run its population?
The last sighting of 4Netplayers Rust Server was 34 days 21 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does 4Netplayers Rust Server use?
The name of 4Netplayers Rust Server does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on 4Netplayers Rust Server: which one is it?
The game generates a procedural map of size 2,000 with seed 1078846477 for 4Netplayers Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join 4Netplayers Rust Server?
In the Rust console (F1), enter client.connect 134.255.222.201:20700. Launch Rust on this page also works, opening Rust through Steam and connecting you.