Soa fr/qc
Online 134.255.214.154:12000 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 34d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:36 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 17 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 31 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 9 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 160 / 200 |
Quick answers
from the figures on this pageWipe data
When does Soa fr/qc wipe?
Once a month Soa fr/qc wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 28 days 6 hours.
On Soa fr/qc, what happens on wipe day?
Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts Soa fr/qc?
No region appears in what Soa fr/qc publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 134.255.214.154:12000.
What Rust build does Soa fr/qc run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Soa fr/qc. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Soa fr/qc show, and is it up?
The current status of Soa fr/qc is online. Its reported uptime indicates a restart roughly 15 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 1 October 2026.
What performance does Soa fr/qc show?
Over 48 hours the average held at 10 server fps, and the minimum was 10. At its highest the entity count was 92,595, including buildings, deployables and all else. At its highest, memory use was 2,414 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
Which meanings do the tags on Soa fr/qc carry?
The game's server browser reads the tags Soa fr/qc publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Soa fr/qc appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Soa fr/qc fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does Soa fr/qc sit among Rust servers?
The seven-day player-hours rank for Soa fr/qc is #15,284, inside the top 69% of all ranked servers.
At what level does Soa fr/qc run its population?
Soa fr/qc holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
How is Soa fr/qc configured, and what rules apply?
Gather rate is not mentioned in the name of Soa fr/qc. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Soa fr/qc: which one is it?
A procedural map of size 4,000 with seed 6738, generated by the game, runs on Soa fr/qc. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Soa fr/qc?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.255.214.154:12000.