Local Dev Server (No-EAC)
Offline 134.195.101.194:28015 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 33 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 65 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 20 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 67 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 267 / 310 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Local Dev Server (No-EAC): what is it?
The rhythm of Local Dev Server (No-EAC) cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 33 days 4 hours ago.
Server details
What is the hosting location of Local Dev Server (No-EAC)?
A region is not published by Local Dev Server (No-EAC). Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 134.195.101.194:28015.
What Rust build does Local Dev Server (No-EAC) run?
On Windows, Local Dev Server (No-EAC) runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Local Dev Server (No-EAC) show, and is it up?
Last seen 33 days ago, Local Dev Server (No-EAC) now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 26 September 2026.
Tags
What do Local Dev Server (No-EAC)'s tags stand for?
The game's server browser reads the tags Local Dev Server (No-EAC) publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Build number 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Local Dev Server (No-EAC) appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Local Dev Server (No-EAC) among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Local Dev Server (No-EAC) hold in the server rankings?
On player hours over seven days, Local Dev Server (No-EAC) ranks #16,818, within the top 72% of ranked servers.
What is the population of Local Dev Server (No-EAC)?
No response from Local Dev Server (No-EAC) at the latest check, with a last sighting 33 days ago.
Map and rules
What settings and rules does Local Dev Server (No-EAC) use?
The name of Local Dev Server (No-EAC) does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Local Dev Server (No-EAC): which one is it?
A procedural map, generated by the game, runs on Local Dev Server (No-EAC).
Connection
How do you connect to Local Dev Server (No-EAC)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.195.101.194:28015.