Rust Server Analytics 98,236 players11,880 servers
All servers
Drill-through Server detail

combat

Offline 134.19.177.230:26069 checked 18d ago

Drill-through
FilterServeris combat
Attributes
moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak –
Rank #15,863 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct12 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:36 UTC19d ago 1 – running 0
Thu 8 Oct, 19:01 UTC20d ago 2 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 152 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 238 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 347 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does combat wipe?

The rhythm of combat cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 19 hours ago.

On combat, what happens on wipe day?

Recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does combat sit?

No region is published by combat. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 134.19.177.230:26069.

What Rust build does combat run?

The platform is Linux, with Rust network protocol 2634 and build 167398 running on combat. The protocol has to match before you can join; Steam updates it automatically.

How reliable is combat, and is it online now?

Last seen 18 days 20 hours ago, combat now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 8 October 2026.

Tags

What do combat's tags stand for?

Tags from combat, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): Build number 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature combat?

These Rust Server Analytics lists include combat: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does combat compare?

Player hours for the last seven days place combat at #15,863, in the top 72% of the ranked field.

What is the population of combat?

No response from combat at the latest check, with a last sighting 18 days 20 hours ago.

Map and rules

What settings and rules does combat use?

Gather rate is not mentioned in the name of combat. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for combat?

The game generates a procedural map of size 5,000 with seed 69737 for combat. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to combat?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 134.19.177.230:26069.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build Build number 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.