RustServer_28731
Offline 133.88.123.183:28015 checked 21d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 09:53 UTC22d ago | 1 | – | running | 1 |
| Mon 5 Oct, 00:13 UTC24d ago | 1 | held half | 2.4 days | 1 |
| Sun 4 Oct, 17:13 UTC25d ago | 1 | – | 0.3 days | 0 |
| Fri 2 Oct, 00:05 UTC27d ago | 1 | held half | 2.7 days | 0 |
| Thu 1 Oct, 16:02 UTC28d ago | 1 | – | 0.3 days | 1 |
| Thu 1 Oct, 04:21 UTC28d ago | 1 | – | 0.5 days | 1 |
| Tue 29 Sep, 13:20 UTC30d ago | 1 | – | 1.6 days | 0 |
| Tue 29 Sep, 03:20 UTC30d ago | 1 | – | 0.4 days | 0 |
| Fri 25 Sep, 04:14 UTC34d ago | 2 | held half | 4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 76 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 123 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 133 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does RustServer_28731 wipe?
The next wipe on RustServer_28731 cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 days 6 hours ago the current world was made.
Wipe day on RustServer_28731: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
What is the hosting location of RustServer_28731?
No region is published by RustServer_28731. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 133.88.123.183:28015 is its address.
Which Rust version is RustServer_28731 on?
The platform is Linux, with Rust network protocol 2634 and build 166494 running on RustServer_28731. Your game must match the protocol to join, and Steam applies that update.
What uptime does RustServer_28731 show, and is it up?
Last seen 21 days 14 hours ago, RustServer_28731 now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 23 September 2026 is when Rust Server Analytics first recorded it.
Tags
What do RustServer_28731's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166494 (Build): Build number 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags RustServer_28731 publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does RustServer_28731 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count RustServer_28731 among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustServer_28731 sit among Rust servers?
On player hours over seven days, RustServer_28731 ranks #15,426, within the top 70% of ranked servers.
What is the population of RustServer_28731?
No response from RustServer_28731 at the latest check, with a last sighting 21 days 14 hours ago.
Settings
What are the settings on RustServer_28731, and its rules?
The name of RustServer_28731 does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for RustServer_28731?
RustServer_28731 uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.
How to join
How can a player join RustServer_28731?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.123.183:28015.