==RUST_SERVER_NAME==
Offline 133.88.121.224:28015 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 31 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 39 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 19 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 8 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 11 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 5 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ==RUST_SERVER_NAME==: what is it?
Too few wipes on record for ==RUST_SERVER_NAME== to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 7 hours ago.
Server
What is the hosting location of ==RUST_SERVER_NAME==?
A region is not published by ==RUST_SERVER_NAME==. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 133.88.121.224:28015.
Which Rust version is ==RUST_SERVER_NAME== on?
The platform is Linux, with Rust network protocol 2634 and build 166586 running on ==RUST_SERVER_NAME==. Your game must match the protocol to join, and Steam applies that update.
What uptime does ==RUST_SERVER_NAME== show, and is it up?
The current status is offline for ==RUST_SERVER_NAME==, with the last sighting 27 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 2 October 2026.
Lists and tags
How should the tags on ==RUST_SERVER_NAME== be read?
The game's server browser reads the tags ==RUST_SERVER_NAME== publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): The threat comes from the world, not other players. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does ==RUST_SERVER_NAME== appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ==RUST_SERVER_NAME==: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Population
Where does ==RUST_SERVER_NAME== sit among Rust servers?
Player hours for the last seven days place ==RUST_SERVER_NAME== at #15,895, in the top 70% of the ranked field.
At what level does ==RUST_SERVER_NAME== run its population?
No response from ==RUST_SERVER_NAME== at the latest check, with a last sighting 27 days 6 hours ago.
Map and rules
How is ==RUST_SERVER_NAME== configured, and what rules apply?
The name of ==RUST_SERVER_NAME== does not state a gather rate. No custom group limit: 8 players is the standard. It runs pve, no fighting other players. Community is its listing; it is a community server. Anti-cheat status: VAC on.
What is the map for ==RUST_SERVER_NAME==?
A procedural map of size 3,500 with seed 580500824, generated by the game, runs on ==RUST_SERVER_NAME==. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How can a player join ==RUST_SERVER_NAME==?
In the Rust console (F1), enter client.connect 133.88.121.224:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.