RustServer_9962
Online 133.88.121.162:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 250 on average | 264 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 97 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 104 on average | 129 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 60 on average | 37 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 47 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 6 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustServer_9962: what is it?
The rhythm of RustServer_9962 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 16 hours ago the current world was made.
On RustServer_9962, what happens on wipe day?
The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
Which location hosts RustServer_9962?
A region is not published by RustServer_9962. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 133.88.121.162:28015.
What Rust build does RustServer_9962 run?
The platform is Linux, with Rust network protocol 2635 and build 168909 running on RustServer_9962. The protocol has to match before you can join; Steam updates it automatically.
Is RustServer_9962 up, and how steady is its uptime?
As of the latest refresh, RustServer_9962 is online. The uptime it reports puts the last restart at about 6 days 4 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 24 September 2026.
Is performance on RustServer_9962 stable?
The 48-hour average was 94 server fps; the low was 75. Entity count reached 49,762, covering buildings, deployables and the rest of the world. Memory use reached 3,010 MB at peak. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on RustServer_9962 carry?
The game's server browser reads the tags RustServer_9962 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does RustServer_9962 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RustServer_9962: Modded Rust servers: live data and PvE Rust servers by live population. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does RustServer_9962 hold in the server rankings?
The seven-day player-hours rank for RustServer_9962 is #15,195, inside the top 68% of all ranked servers.
What is the population of RustServer_9962?
Population at the current refresh: 0 players on RustServer_9962, against 50 slots. Averaging 0 players across seven days, the server reached a peak of 1.
Settings
What settings and rules does RustServer_9962 use?
The name of RustServer_9962 does not state a gather rate. The game's default 8-player group limit is in force. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is enabled.
The map on RustServer_9962: which one is it?
The game generates a procedural map of size 3,000 with seed 27268 for RustServer_9962. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join RustServer_9962?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.121.162:28015.