RustServer_2680
Online 133.88.118.195:28015 checked 8m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:22 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 35 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 5 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 120 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for RustServer_2680: what is it?
Too few wipes on record for RustServer_2680 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days 10 hours ago.
Wipe day on RustServer_2680: what should you expect?
Recent wipes averaged a busiest count of 2 players. Peak population for the latest wipe came 27 hours after it began.
Server
Which location hosts RustServer_2680?
No region is published by RustServer_2680. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 133.88.118.195:28015.
Which Rust version is RustServer_2680 on?
On Linux, RustServer_2680 runs Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam handles the update.
How reliable is RustServer_2680, and is it online now?
The current status of RustServer_2680 is online. About 6 days 3 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on RustServer_2680 stable?
Over 48 hours the average held at 43 server fps, and the minimum was 22. Entity count reached 101,873, covering buildings, deployables and the rest of the world. Peak memory was 4,441 MB. A climbing entity count and low fps are the lag players perceive.
Tags
What do RustServer_2680's tags stand for?
The game's server browser reads the tags RustServer_2680 publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Build number 166586; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does RustServer_2680 appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include RustServer_2680: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Against other Rust servers, how does RustServer_2680 compare?
Player hours for the last seven days place RustServer_2680 at #15,269, in the top 69% of the ranked field.
At what level does RustServer_2680 run its population?
RustServer_2680 holds 0 players of its 20 slots as of the latest update. Averaged across seven days, the population is 0 players.
Settings
How is RustServer_2680 configured, and what rules apply?
Gather rate is not mentioned in the name of RustServer_2680. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on RustServer_2680: which one is it?
RustServer_2680 uses a procedural map of size 4,250 with seed 326082026, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
What is the way onto RustServer_2680?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 133.88.118.195:28015.