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Drill-through Server detail

AO RUST vol.2.5

Online 133.117.76.88:28015 checked 14m ago

Drill-through
FilterServeris AO RUST vol.2.5
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 2 peak 10
Rank #2,339 top 11%
Last wipe 21d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
02.557.51006:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:44 UTC21d ago 3 – running 3
Mon 5 Oct, 12:05 UTC23d ago 1 held half 2.1 days 0
Fri 2 Oct, 05:31 UTC27d ago 14 held half 3.3 days 0
Wed 16 Sep, 10:21 UTC42d ago 1 held half 15.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 152 on average 49 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 15 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 6 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for AO RUST vol.2.5: what is it?

The next wipe on AO RUST vol.2.5 cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 16 hours ago the current world was made.

Wipe day on AO RUST vol.2.5: what should you expect?

Across recent wipes the busiest point averaged 6 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of AO RUST vol.2.5?

No region is published by AO RUST vol.2.5. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 133.117.76.88:28015 is its address.

Which Rust version is AO RUST vol.2.5 on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on AO RUST vol.2.5. Your game must match the protocol to join, and Steam applies that update.

How reliable is AO RUST vol.2.5, and is it online now?

AO RUST vol.2.5 reports online at the current check. The uptime it reports puts the last restart at about 7 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Does AO RUST vol.2.5 perform well?

Over 48 hours the average held at 55 server fps, and the minimum was 28. Entity count reached 117,218, covering buildings, deployables and the rest of the world. Peak memory was 3,541 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on AO RUST vol.2.5 be read?

Tags from AO RUST vol.2.5, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does AO RUST vol.2.5 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists AO RUST vol.2.5 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does AO RUST vol.2.5 hold in the server rankings?

Player hours for the last seven days place AO RUST vol.2.5 at #2,339, in the top 11% of the ranked field.

At what level does AO RUST vol.2.5 run its population?

Of 50 slots, 0 are filled on AO RUST vol.2.5 at this refresh. Averaging 2 players across seven days, the server reached a peak of 10. Averaged over 48 hours, activity is highest at 15:00 UTC with 8 players.

Settings

What are the settings on AO RUST vol.2.5, and its rules?

The name of AO RUST vol.2.5 does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map for AO RUST vol.2.5?

AO RUST vol.2.5 uses a procedural map of size 4,250 with seed 1289664404, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

What is the way onto AO RUST vol.2.5?

In the Rust console (F1), enter client.connect 133.117.76.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Capacity of 50 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.