IKS[211 Devblog]
Offline 132.243.65.0:27015 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 37 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for IKS[211 Devblog]: what is it?
Too few wipes on record for IKS[211 Devblog] to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 5 hours ago the current world was made.
Server
Which location hosts IKS[211 Devblog]?
A region is not published by IKS[211 Devblog]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 132.243.65.0:27015.
What Rust build does IKS[211 Devblog] run?
The platform is Windows, with Rust network protocol 2164 running on IKS[211 Devblog]. Your game must match the protocol to join, and Steam applies that update.
How reliable is IKS[211 Devblog], and is it online now?
The current status is offline for IKS[211 Devblog], with the last sighting 8 days 18 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 20 October 2026.
Tags
How should the tags on IKS[211 Devblog] be read?
mp10 (Max players): 10 slots in total; v2164 (Protocol): Joining needs your game on protocol 2164; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Modded listing, where plugins or settings change the game; hb68d7370 (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it; stok (Custom tag): Not one of Rust's standard tags; the owner or a plugin applied it are the tags IKS[211 Devblog] publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature IKS[211 Devblog]?
The following Rust Server Analytics lists count IKS[211 Devblog] among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded.
Population
What position does IKS[211 Devblog] hold in the server rankings?
The seven-day player-hours rank for IKS[211 Devblog] is #13,060, inside the top 59% of all ranked servers.
How many players does IKS[211 Devblog] carry?
IKS[211 Devblog] is offline at this refresh; the last contact was 8 days 18 hours ago.
Map and rules
What settings and rules does IKS[211 Devblog] use?
Gather rate is not mentioned in the name of IKS[211 Devblog]. No group limit is made public. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
How to join
How do you connect to IKS[211 Devblog]?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 132.243.65.0:27015.