Test
Offline 13.143.140.3:28015 checked 14d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC59d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 116 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 134 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 105 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 35 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 30 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Test wipe?
With too few of its wipes on record, Test's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 59 days 14 hours ago.
Server
Which location hosts Test?
A region is not published by Test; its region code reads fra. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 13.143.140.3:28015.
What Rust build does Test run?
On Windows, Test runs Rust network protocol 2556 and build 104046. Your game must match the protocol to join, and Steam applies that update.
How reliable is Test, and is it online now?
Offline at this refresh: Test, last seen 14 days 4 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
Which meanings do the tags on Test carry?
gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; v2556 (Protocol): Joining needs your game on protocol 2556; cs104046 (Build): The game build is 104046; ptrak (Networking): Network layer: RakNet, Rust's default; $rfra (Region code): Its region code is fra; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Test publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
Against other Rust servers, how does Test compare?
Player hours for the last seven days place Test at #15,249, in the top 70% of the ranked field.
At what level does Test run its population?
No response from Test at the latest check, with a last sighting 14 days 4 hours ago.
Settings
How is Test configured, and what rules apply?
No gather rate is given in the name of Test. No group limit is made public. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.
What is the map for Test?
Test uses a procedural map, which the game generates.
How to join
What is the way onto Test?
In the Rust console (F1), enter client.connect 13.143.140.3:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.