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Curfew | South Africa 10x PVP/PVE

Online 129.232.216.154:28015 checked 2h ago

Drill-through
FilterServeris Curfew | South Africa 10x PVP/PVE
Attributes
10x biweekly wipes moddedoxide
Last refreshed
Players now 1/ 40
7-day average 0 peak 3
Rank #5,276 top 24%
Last wipe 13d ago biweekly schedule
Next wipe 23h Thu 29 Oct, 18:59 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:59 UTC, in 23h. Its biweekly schedule tag · low confidence

usual gap13 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 5

Coming wipes

InWhen, UTCKind
23hThu 29 Oct, 18:59 UTCits own
7d 23hThu 5 Nov, 19:00 UTCFW force wipe
14d 23hThu 12 Nov, 18:59 UTCits own
28d 23hThu 26 Nov, 18:59 UTCits own
35d 23hThu 3 Dec, 19:00 UTCFW force wipe
42d 23hThu 10 Dec, 18:59 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 37 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:59 UTC13d ago 6 – running 0
Thu 1 Oct, 17:59 UTC FW27d ago 3 halved by day 5 14 days 1
Sat 19 Sep, 18:33 UTC39d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Intoxicated ZA 10x - 27 Oct - Just wiped AF · groups of 8+ · 10x · 10 on average 24 / 50
Nexis ZA 10x - PVP | KITS | EVENTS AF · groups of 8+ · 10x · weekly · 1 on average 4 / 125
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average 140 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop] OC · groups of 8+ · 10x · biweekly · 68 on average 35 / 150
PROSTOJ CLASSIC #5 [X10|SKINS] EU · groups of 100+ · 10x · biweekly · 9 on average 18 / 100
Intoxicated ZA Vanilla 1 - 15 Oct AF · groups of 8+ · biweekly · 7 on average 4 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Curfew | South Africa 10x PVP/PVE wipe?

The prediction follows its tag, because too few of Curfew | South Africa 10x PVP/PVE's wipes are on record to confirm the schedule. Thursday 29 October at 18:59 UTC is when its next wipe is due. 13 days ago the current world was made. The tags carry an every-two-weeks wipe schedule.

On Curfew | South Africa 10x PVP/PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 37 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 5.

Server

What is the hosting location of Curfew | South Africa 10x PVP/PVE?

The name of Curfew | South Africa 10x PVP/PVE points to Africa, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 129.232.216.154:28015.

Which Rust version is Curfew | South Africa 10x PVP/PVE on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on Curfew | South Africa 10x PVP/PVE. Joining requires the same protocol on your game; Steam handles the update.

Is Curfew | South Africa 10x PVP/PVE up, and how steady is its uptime?

Curfew | South Africa 10x PVP/PVE reports online at the current check. The uptime it reports puts the last restart at about 13 hours ago. 100% uptime over the last 7 full days, equal to 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does Curfew | South Africa 10x PVP/PVE show?

Server fps averaged 90 over the last 48 hours, with a floor of 68. Buildings, deployables and all other world objects brought the entity total to 79,486. At its highest, memory use was 2,801 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Curfew | South Africa 10x PVP/PVE be read?

gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^b (Biweekly): A two-week wipe cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags Curfew | South Africa 10x PVP/PVE publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Curfew | South Africa 10x PVP/PVE?

Among the Rust Server Analytics lists Curfew | South Africa 10x PVP/PVE fits are: 10x Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Against other Rust servers, how does Curfew | South Africa 10x PVP/PVE compare?

Player hours for the last seven days place Curfew | South Africa 10x PVP/PVE at #5,276, in the top 24% of the ranked field.

What is the population of Curfew | South Africa 10x PVP/PVE?

Population at the current refresh: 1 players on Curfew | South Africa 10x PVP/PVE, against 40 slots. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 12:00 UTC, at an average of 1 players.

Map and rules

How is Curfew | South Africa 10x PVP/PVE configured, and what rules apply?

Curfew | South Africa 10x PVP/PVE names a 10x gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

The map on Curfew | South Africa 10x PVP/PVE: which one is it?

A procedural map of size 3,500 with seed 1005898274, generated by the game, runs on Curfew | South Africa 10x PVP/PVE. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Curfew | South Africa 10x PVP/PVE?

In the Rust console (F1), enter client.connect 129.232.216.154:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp40
Max players Capacity of 40 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly A two-week wipe cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.