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Drill-through Server detail

RUREADY

Offline 129.232.154.35:28065 checked 10h ago

Drill-through
FilterServeris RUREADY
Attributes
moddedoxide
Last refreshed
Players now 1/ 10
7-day average 0 peak 1
Rank #8,535 top 38%
Last wipe 2d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75117:0022:0004:0009:0015:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020017:0022:0004:0009:0015:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:06 UTC2d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 117 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 117 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 47 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 24 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does RUREADY wipe?

With too few of its wipes on record, RUREADY's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 2 days 10 hours ago.

Wipe day on RUREADY: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.

Server details

In which region does RUREADY sit?

No region appears in what RUREADY publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 129.232.154.35:28065 is its address.

Which Rust version is RUREADY on?

Rust network protocol 2635 and build 168909 on Windows is the setup for RUREADY. Your game must match the protocol to join, and Steam applies that update.

How reliable is RUREADY, and is it online now?

Last seen 10 hours ago, RUREADY now reports offline. About 25 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (2) was 60%, or 29 of 48 hours. The first sighting of it by Rust Server Analytics was on 25 October 2026.

What performance does RUREADY show?

Over 48 hours the average held at 86 server fps, and the minimum was 61. At its highest the entity count was 50,068, including buildings, deployables and all else. Peak memory was 2,121 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on RUREADY carry?

Tags from RUREADY, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature RUREADY?

The following Rust Server Analytics lists count RUREADY among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Against other Rust servers, how does RUREADY compare?

Player hours for the last seven days place RUREADY at #8,535, in the top 38% of the ranked field.

At what level does RUREADY run its population?

No response from RUREADY at the latest check, with a last sighting 10 hours ago. The seven-day mean is 0 players, against a peak of 1. Across the last 48 hours, 18:00 UTC shows the highest average: 1 players.

Settings

What settings and rules does RUREADY use?

Gather rate is not mentioned in the name of RUREADY. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

What is the map for RUREADY?

RUREADY uses a procedural map of size 3,000 with seed 6738, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join RUREADY?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 129.232.154.35:28065.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.