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Drill-through Server detail

tomato-server

Online 129.225.160.71:28015 checked 11m ago

Drill-through
FilterServeris tomato-server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 26d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:37 UTC26d ago 1 – running 0
Fri 2 Oct, 17:46 UTC26d ago 1 – 0.4 days 0
Thu 1 Oct, 20:29 UTC FW27d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 154 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 239 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 348 / 350

Quick answers

from the figures on this page

Wipe data

When does tomato-server wipe?

No next wipe can be predicted for tomato-server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 26 days 14 hours ago the current world was made.

Wipe day on tomato-server: what should you expect?

The average busiest count over recent wipes is 1 players. The highest player count on the latest wipe arrived 1 hours in.

Server details

Which location hosts tomato-server?

No region appears in what tomato-server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 129.225.160.71:28015.

Which Rust version is tomato-server on?

On Linux, tomato-server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

Is tomato-server up, and how steady is its uptime?

tomato-server reports online at the current check. Of 168 hours in the last 7 full days, 167 were up: 99%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

How should the tags on tomato-server be read?

Tags from tomato-server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature tomato-server?

These Rust Server Analytics lists include tomato-server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Where does tomato-server sit among Rust servers?

On player hours over seven days, tomato-server ranks #15,341, within the top 69% of ranked servers.

What is the population of tomato-server?

Population at the current refresh: 0 players on tomato-server, against 2 slots. The population has averaged 0 players over seven days.

Settings

How is tomato-server configured, and what rules apply?

The name of tomato-server does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Carbon. VAC, Valve's anti-cheat, is enabled.

The map on tomato-server: which one is it?

A procedural map, generated by the game, runs on tomato-server.

How to join

What is the way onto tomato-server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 129.225.160.71:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.