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Drill-through Server detail

RCE-RustCoreEsport

Offline 128.79.154.92:7015 checked 20h ago

Drill-through
FilterServeris RCE-RustCoreEsport
Attributes
moddedoxide
Last refreshed
Players now 0/ 500
7-day average 0 peak 1
Rank #8,052 top 36%
Last wipe 21h ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0016:0020:0008:0012:0015:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040013:0016:0020:0008:0012:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 07:57 UTC1d ago – – running 0
Thu 22 Oct, 09:18 UTC6d ago 1 halved by day 3 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average 131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 179 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 134 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 53 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does RCE-RustCoreEsport wipe?

Too few wipes on record for RCE-RustCoreEsport to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 hours ago.

Wipe day on RCE-RustCoreEsport: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 3.

Server details

What is the hosting location of RCE-RustCoreEsport?

A region is not published by RCE-RustCoreEsport. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 128.79.154.92:7015.

What Rust build does RCE-RustCoreEsport run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RCE-RustCoreEsport. The protocol has to match before you can join; Steam updates it automatically.

What uptime does RCE-RustCoreEsport show, and is it up?

The current status is offline for RCE-RustCoreEsport, with the last sighting 20 hours ago. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (5) was 41%, or 49 of 120 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.

What performance does RCE-RustCoreEsport show?

Server fps averaged 180 over the last 48 hours, with a floor of 44. Buildings, deployables and all other world objects brought the entity total to 121,697. At its highest, memory use was 3,751 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on RCE-RustCoreEsport be read?

The game's server browser reads the tags RCE-RustCoreEsport publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature RCE-RustCoreEsport?

These Rust Server Analytics lists include RCE-RustCoreEsport: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Against other Rust servers, how does RCE-RustCoreEsport compare?

The seven-day player-hours rank for RCE-RustCoreEsport is #8,052, inside the top 36% of all ranked servers.

How many players does RCE-RustCoreEsport carry?

No response from RCE-RustCoreEsport at the latest check, with a last sighting 20 hours ago. Seven-day figures: an average of 0 players and a peak of 1. Averaged over 48 hours, activity is highest at 16:00 UTC with 1 players.

Map and rules

How is RCE-RustCoreEsport configured, and what rules apply?

Gather rate is not mentioned in the name of RCE-RustCoreEsport. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for RCE-RustCoreEsport?

The game generates a procedural map of size 3,500 with seed 1588428566 for RCE-RustCoreEsport. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join RCE-RustCoreEsport?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 128.79.154.92:7015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.