Rust Server Analytics 57,845 players11,674 servers
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Drill-through Server detail

ServerName

Offline 128.70.142.175:28015 checked 14d ago

Drill-through
FilterServeris ServerName
Attributes
moddedoxide
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #13,100 top 61%
Last wipe 15d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct16 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 15:54 UTC15d ago 1 – running 1
Sun 11 Oct, 17:37 UTC16d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 155 on average 170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average 190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average 125 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 52 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for ServerName: what is it?

With too few of its wipes on record, ServerName's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 15 days 17 hours.

Wipe day on ServerName: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began.

Server

Which location hosts ServerName?

No region appears in what ServerName publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 128.70.142.175:28015.

What Rust build does ServerName run?

The platform is Windows, with Rust network protocol 2634 and build 167781 running on ServerName. Joining requires the same protocol on your game; Steam handles the update.

What uptime does ServerName show, and is it up?

The current status is offline for ServerName, with the last sighting 14 days 15 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 11 October 2026.

Lists and tags

How should the tags on ServerName be read?

Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does ServerName appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists ServerName fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does ServerName compare?

The seven-day player-hours rank for ServerName is #13,100, inside the top 61% of all ranked servers.

At what level does ServerName run its population?

The last sighting of ServerName was 14 days 15 hours ago; it is offline at this refresh.

Settings

How is ServerName configured, and what rules apply?

Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on ServerName: which one is it?

A procedural map, generated by the game, runs on ServerName.

How to join

How can a player join ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 128.70.142.175:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp2
Max players Player slots: 2.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.