gitsync-carbon
Offline 125.236.230.198:29025 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 15 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 28 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 9 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 38 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 156 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does gitsync-carbon wipe?
Too few wipes on record for gitsync-carbon to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 2 hours ago.
Server
Which location hosts gitsync-carbon?
No region is published by gitsync-carbon. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 125.236.230.198:29025.
What Rust build does gitsync-carbon run?
Rust network protocol 2634 and build 166652 on Linux is the setup for gitsync-carbon. Your game must match the protocol to join, and Steam applies that update.
Is gitsync-carbon up, and how steady is its uptime?
Offline at this refresh: gitsync-carbon, last seen 4 days 20 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. 4 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on gitsync-carbon be read?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags gitsync-carbon publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does gitsync-carbon appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists gitsync-carbon fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does gitsync-carbon hold in the server rankings?
Player hours for the last seven days place gitsync-carbon at #15,284, in the top 69% of the ranked field.
How many players does gitsync-carbon carry?
No response from gitsync-carbon at the latest check, with a last sighting 4 days 20 hours ago. Averaged across seven days, the population is 0 players.
Settings
What are the settings on gitsync-carbon, and its rules?
The name of gitsync-carbon does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for gitsync-carbon?
gitsync-carbon uses a procedural map, which the game generates.
Connection
How do you connect to gitsync-carbon?
In the Rust console (F1), enter client.connect 125.236.230.198:29025. Launch Rust on this page also works, opening Rust through Steam and connecting you.