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Drill-through Server detail

gitsync-carbon

Offline 125.236.230.198:29025 checked 4d ago

Drill-through
FilterServeris gitsync-carbon
Attributes
moddedcarbon
Last refreshed
Players now 0/ 2
7-day average 0 peak –
Rank #15,284 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct11 Oct14 Oct27 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 15 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 28 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 38 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 156 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does gitsync-carbon wipe?

Too few wipes on record for gitsync-carbon to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 2 hours ago.

Server

Which location hosts gitsync-carbon?

No region is published by gitsync-carbon. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 125.236.230.198:29025.

What Rust build does gitsync-carbon run?

Rust network protocol 2634 and build 166652 on Linux is the setup for gitsync-carbon. Your game must match the protocol to join, and Steam applies that update.

Is gitsync-carbon up, and how steady is its uptime?

Offline at this refresh: gitsync-carbon, last seen 4 days 20 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1%. 4 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on gitsync-carbon be read?

gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags gitsync-carbon publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does gitsync-carbon appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists gitsync-carbon fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does gitsync-carbon hold in the server rankings?

Player hours for the last seven days place gitsync-carbon at #15,284, in the top 69% of the ranked field.

How many players does gitsync-carbon carry?

No response from gitsync-carbon at the latest check, with a last sighting 4 days 20 hours ago. Averaged across seven days, the population is 0 players.

Settings

What are the settings on gitsync-carbon, and its rules?

The name of gitsync-carbon does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for gitsync-carbon?

gitsync-carbon uses a procedural map, which the game generates.

Connection

How do you connect to gitsync-carbon?

In the Rust console (F1), enter client.connect 125.236.230.198:29025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players 2 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.