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Drill-through Server detail

Local AUX1 Test Server

Offline 125.236.230.198:28115 checked 33d ago

Drill-through
FilterServeris Local AUX1 Test Server
Attributes
moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #16,546 top 71%
Last wipe 34d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 25 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:33 UTC34d ago 1 – running 1
Tue 22 Sep, 05:56 UTC37d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 151 on average 149 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 193 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average 225 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 345 / 350

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Local AUX1 Test Server wipe?

With too few of its wipes on record, Local AUX1 Test Server's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 34 days 12 hours ago the current world was made.

Wipe day on Local AUX1 Test Server: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Above half that peak until the next wipe held in 100% of recent wipes.

Server

What is the hosting location of Local AUX1 Test Server?

A region is not published by Local AUX1 Test Server; its region code reads au1. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 125.236.230.198:28115 is its address.

Which Rust version is Local AUX1 Test Server on?

On Windows, Local AUX1 Test Server runs Rust network protocol 2633 and build 165211. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Local AUX1 Test Server, and is it online now?

Offline at this refresh: Local AUX1 Test Server, last seen 33 days 16 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

How should the tags on Local AUX1 Test Server be read?

Tags from Local AUX1 Test Server, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs165211 (Build): Game build: 165211; ptrak (Networking): Network layer: RakNet, Rust's default; $rau1 (Region code): au1 is the region code on record; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): The Carbon plugin framework is installed. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Local AUX1 Test Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Local AUX1 Test Server: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Local AUX1 Test Server hold in the server rankings?

On player hours over seven days, Local AUX1 Test Server ranks #16,546, within the top 71% of ranked servers.

How many players does Local AUX1 Test Server carry?

Local AUX1 Test Server is offline at this refresh; the last contact was 33 days 16 hours ago.

Settings

What settings and rules does Local AUX1 Test Server use?

Gather rate is not mentioned in the name of Local AUX1 Test Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Local AUX1 Test Server: which one is it?

A procedural map, generated by the game, runs on Local AUX1 Test Server.

Connection

How do you connect to Local AUX1 Test Server?

In the Rust console (F1), enter client.connect 125.236.230.198:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$rau1,v2633,gmrust,cs165211,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs165211
Build Game build: 165211.
ptrak
Networking Network layer: RakNet, Rust's default.
$rau1
Region code au1 is the region code on record.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.