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Drill-through Server detail

AMP Powered Rust Server

Offline 125.236.230.198:28015 checked 3d ago

Drill-through
FilterServeris AMP Powered Rust Server
Attributes
pve
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,341 top 69%
Last wipe 3d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:53 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 34 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 41 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 19 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 15 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 18 / 200
JP RustPvE kokuu Server No kill No raid beeginner EA · groups of 8+ · monthly · 15 on average 12 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for AMP Powered Rust Server: what is it?

Too few wipes on record for AMP Powered Rust Server to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 3 days 20 hours ago the current world was made.

Wipe day on AMP Powered Rust Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of AMP Powered Rust Server?

A region is not published by AMP Powered Rust Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 125.236.230.198:28015.

Which Rust version is AMP Powered Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is the setup for AMP Powered Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is AMP Powered Rust Server up, and how steady is its uptime?

Offline at this refresh: AMP Powered Rust Server, last seen 3 days 18 hours ago. Uptime over the last full days (7) was 2%, or 4 of 168 hours. It entered Rust Server Analytics records on 19 September 2026.

Tags

Which meanings do the tags on AMP Powered Rust Server carry?

gmvanilla (Game mode): Vanilla ruleset survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^p (PvE): Player combat is off; the world supplies the danger are the tags AMP Powered Rust Server publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does AMP Powered Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include AMP Powered Rust Server: Community Rust servers, live and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does AMP Powered Rust Server sit among Rust servers?

On player hours over seven days, AMP Powered Rust Server ranks #15,341, within the top 69% of ranked servers.

How many players does AMP Powered Rust Server carry?

No response from AMP Powered Rust Server at the latest check, with a last sighting 3 days 18 hours ago. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does AMP Powered Rust Server use?

No gather rate is given in the name of AMP Powered Rust Server. The game's default 8-player group limit is in force. It runs pve, no fighting other players. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on AMP Powered Rust Server: which one is it?

A procedural map, generated by the game, runs on AMP Powered Rust Server.

Connection

What is the way onto AMP Powered Rust Server?

In the Rust console (F1), enter client.connect 125.236.230.198:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.