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Drill-through Server detail

L.M.LIVE Rust Server

Offline 125.228.85.52:30116 checked 17d ago

Drill-through
FilterServeris L.M.LIVE Rust Server
Attributes
moddedoxide
Last refreshed
Players now 4/ 20
7-day average 0 peak –
Rank #10,332 top 47%
Last wipe 24d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct8 Oct13 Oct18 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:07 UTC24d ago 17 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 171 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average 182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 80 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average 253 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average 344 / 350

Quick answers

from the figures on this page

Wipe cycle

When does L.M.LIVE Rust Server wipe?

Too few wipes on record for L.M.LIVE Rust Server to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 23 hours ago.

On L.M.LIVE Rust Server, what happens on wipe day?

The average busiest count over recent wipes is 17 players. The highest player count on the latest wipe arrived 22 hours in.

Server details

Which location hosts L.M.LIVE Rust Server?

A region is not published by L.M.LIVE Rust Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 125.228.85.52:30116.

Which Rust version is L.M.LIVE Rust Server on?

On Linux, L.M.LIVE Rust Server runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

Is L.M.LIVE Rust Server up, and how steady is its uptime?

Last seen 17 days 17 hours ago, L.M.LIVE Rust Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.

Tags

What do L.M.LIVE Rust Server's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Capacity of 20 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags L.M.LIVE Rust Server publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does L.M.LIVE Rust Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists L.M.LIVE Rust Server fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does L.M.LIVE Rust Server compare?

On player hours over seven days, L.M.LIVE Rust Server ranks #10,332, within the top 47% of ranked servers.

How many players does L.M.LIVE Rust Server carry?

No response from L.M.LIVE Rust Server at the latest check, with a last sighting 17 days 17 hours ago.

Map and rules

What settings and rules does L.M.LIVE Rust Server use?

No gather rate is given in the name of L.M.LIVE Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on L.M.LIVE Rust Server: which one is it?

The game generates a procedural map of size 3,500 with seed 9142026 for L.M.LIVE Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto L.M.LIVE Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 125.228.85.52:30116.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Capacity of 20 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.