Rustov 2.0
Offline 124.171.41.77:28015 checked 35d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 153 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rustov 2.0: what is it?
With too few of its wipes on record, Rustov 2.0's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 20 hours ago the current world was made.
Server
Which location hosts Rustov 2.0?
No region is published by Rustov 2.0. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 124.171.41.77:28015.
What Rust build does Rustov 2.0 run?
Rust network protocol 2633 and build 163493 on Windows is the setup for Rustov 2.0. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Rustov 2.0 show, and is it up?
Offline at this refresh: Rustov 2.0, last seen 35 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Rustov 2.0 carry?
The game's server browser reads the tags Rustov 2.0 publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): Build number 163493; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rustov 2.0 appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Rustov 2.0 among their servers: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player numbers
What position does Rustov 2.0 hold in the server rankings?
The seven-day player-hours rank for Rustov 2.0 is #15,621, inside the top 71% of all ranked servers.
How many players does Rustov 2.0 carry?
The last sighting of Rustov 2.0 was 35 days 1 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Rustov 2.0 use?
No gather rate is given in the name of Rustov 2.0. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rustov 2.0: which one is it?
A procedural map of size 3,500 with seed 1834446663, generated by the game, runs on Rustov 2.0. The map is reproducible from its size and seed and can be seen on RustMaps from here.
Connection
How do you connect to Rustov 2.0?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 124.171.41.77:28015.