TestServer
Offline 124.170.83.248:28015 checked 29d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 205 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does TestServer wipe?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 29 days 8 hours ago.
Server details
In which region does TestServer sit?
No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 124.170.83.248:28015.
Which Rust version is TestServer on?
On Windows, TestServer runs Rust network protocol 2633 and build 163207. Your game must match the protocol to join, and Steam applies that update.
What uptime does TestServer show, and is it up?
Offline at this refresh: TestServer, last seen 29 days 8 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 29 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do TestServer's tags stand for?
Tags from TestServer, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts32 (Group limit): Team size is capped at 32; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): Build number 163207; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does TestServer appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TestServer among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does TestServer sit among Rust servers?
On player hours over seven days, TestServer ranks #14,547, within the top 61% of ranked servers.
How many players does TestServer carry?
The last sighting of TestServer was 29 days 8 hours ago; it is offline at this refresh.
Map and rules
What are the settings on TestServer, and its rules?
Gather rate is not mentioned in the name of TestServer. The cap on group membership is 32 players. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.
Connection
What is the way onto TestServer?
In the Rust console (F1), enter client.connect 124.170.83.248:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.