Rust MOD Test
Offline 124.103.79.194:28035 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 48 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Rust MOD Test wipe?
The rhythm of Rust MOD Test cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 37 days ago.
Server
What is the hosting location of Rust MOD Test?
No region is published by Rust MOD Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 124.103.79.194:28035.
What Rust build does Rust MOD Test run?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Rust MOD Test. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Rust MOD Test show, and is it up?
The current status is offline for Rust MOD Test, with the last sighting 36 days 20 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 22 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on Rust MOD Test be read?
The game's server browser reads the tags Rust MOD Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Rust MOD Test appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust MOD Test fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Rust MOD Test hold in the server rankings?
On player hours over seven days, Rust MOD Test ranks #13,242, within the top 58% of ranked servers.
At what level does Rust MOD Test run its population?
The last sighting of Rust MOD Test was 36 days 20 hours ago; it is offline at this refresh.
Settings
How is Rust MOD Test configured, and what rules apply?
The name of Rust MOD Test does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Rust MOD Test: which one is it?
A procedural map, generated by the game, runs on Rust MOD Test.
How to join
What is the way onto Rust MOD Test?
In the Rust console (F1), enter client.connect 124.103.79.194:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you.