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Drill-through Server detail

IRCP - Test Server

Online 122.199.5.68:28050 checked 11m ago

Drill-through
FilterServeris IRCP - Test Server
Attributes
moddedoxide
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,349 top 69%
Last wipe 4d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:28 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 153 on average 34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average 11 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 2 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does IRCP - Test Server wipe?

With too few of its wipes on record, IRCP - Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 16 hours ago.

Wipe day on IRCP - Test Server: what should you expect?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does IRCP - Test Server sit?

No region is published by IRCP - Test Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 122.199.5.68:28050 is its address.

What Rust build does IRCP - Test Server run?

On Windows, IRCP - Test Server runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

How reliable is IRCP - Test Server, and is it online now?

The current status of IRCP - Test Server is online. The uptime it reports puts the last restart at about 4 days 15 hours ago. 64% uptime over the last 7 full days, equal to 108 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does IRCP - Test Server show?

Over 48 hours the average held at 56 server fps, and the minimum was 47. Entity count reached 17,405, covering buildings, deployables and the rest of the world. Memory use reached 1,682 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on IRCP - Test Server be read?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game are the tags IRCP - Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does IRCP - Test Server appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count IRCP - Test Server among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does IRCP - Test Server hold in the server rankings?

Player hours for the last seven days place IRCP - Test Server at #15,349, in the top 69% of the ranked field.

What is the population of IRCP - Test Server?

Population at the current refresh: 0 players on IRCP - Test Server, against 10 slots. The population has averaged 0 players over seven days.

Map and rules

What are the settings on IRCP - Test Server, and its rules?

Gather rate is not mentioned in the name of IRCP - Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for IRCP - Test Server?

The game generates a procedural map of size 2,000 with seed 1586544950 for IRCP - Test Server. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

What is the way onto IRCP - Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 122.199.5.68:28050.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.