Harry LAN PvE
Offline 122.161.242.8:28015 checked 43d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 26 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Harry LAN PvE: what is it?
The rhythm of Harry LAN PvE cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 17 hours ago the current world was made.
Server details
What is the hosting location of Harry LAN PvE?
No region appears in what Harry LAN PvE publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 122.161.242.8:28015.
What Rust build does Harry LAN PvE run?
Rust network protocol 2633 and build 163794 on Windows is the setup for Harry LAN PvE. Your game must match the protocol to join, and Steam applies that update.
How reliable is Harry LAN PvE, and is it online now?
Last seen 43 days 12 hours ago, Harry LAN PvE now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 15 September 2026.
Lists and tags
How should the tags on Harry LAN PvE be read?
Tags from Harry LAN PvE, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Harry LAN PvE appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Harry LAN PvE fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Harry LAN PvE hold in the server rankings?
On player hours over seven days, Harry LAN PvE ranks #15,420, within the top – of ranked servers.
At what level does Harry LAN PvE run its population?
No response from Harry LAN PvE at the latest check, with a last sighting 43 days 12 hours ago.
Settings
How is Harry LAN PvE configured, and what rules apply?
The name of Harry LAN PvE does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Harry LAN PvE?
A procedural map, generated by the game, runs on Harry LAN PvE.
How to join
How can a player join Harry LAN PvE?
In the Rust console (F1), enter client.connect 122.161.242.8:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.