Rust Server Analytics 76,222 players11,781 servers
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Drill-through Server detail

Server start

Offline 122.107.211.79:28015 checked 32d ago

Drill-through
FilterServeris Server start
Attributes
moddedoxide
Last refreshed
Players now 4/ 10
7-day average 0 peak –
Rank #10,633 top 45%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 40% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 02:47 UTC32d ago 5 – running 0
Thu 24 Sep, 02:57 UTC35d ago 0 – 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 38 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 120 on average 74 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 92 on average 77 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average 296 / 310

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Server start wipe?

Too few wipes on record for Server start to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 32 days 19 hours.

Wipe day on Server start: what should you expect?

The average busiest count over recent wipes is 2 players. 2 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Server start?

A region is not published by Server start. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 122.107.211.79:28015 is its address.

What Rust build does Server start run?

On Windows, Server start runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.

Is Server start up, and how steady is its uptime?

Offline at this refresh: Server start, last seen 32 days 10 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 16 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Server start be read?

The game's server browser reads the tags Server start publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Server start appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Server start fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Against other Rust servers, how does Server start compare?

The seven-day player-hours rank for Server start is #10,633, inside the top 45% of all ranked servers.

What is the population of Server start?

The last sighting of Server start was 32 days 10 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does Server start use?

Gather rate is not mentioned in the name of Server start. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Server start: which one is it?

Server start uses a procedural map of size 1,500 with seed 69977523, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Server start?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 122.107.211.79:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Default team size of 8.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Build number 164530.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.