Don't Come in
Offline 121.164.99.77:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:42 UTC25d ago | 2 | – | running | 0 |
| Sun 27 Sep, 08:44 UTC30d ago | 3 | halved by day 1 | 5.1 days | 0 |
| Tue 22 Sep, 06:26 UTC36d ago | 2 | held half | 5.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 97 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 99 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 41 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 16 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Don't Come in wipe?
No next wipe can be predicted for Don't Come in, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 20 hours ago.
On Don't Come in, what happens on wipe day?
The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
Which location hosts Don't Come in?
No region is published by Don't Come in. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 121.164.99.77:28015.
Which Rust version is Don't Come in on?
Rust network protocol 2634 and build 166586 on Windows is the setup for Don't Come in. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Don't Come in show, and is it up?
Last seen 12 days 17 hours ago, Don't Come in now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 September 2026.
Tags
What do Don't Come in's tags stand for?
gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Don't Come in publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Don't Come in appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Don't Come in fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Don't Come in hold in the server rankings?
The seven-day player-hours rank for Don't Come in is #15,164, inside the top 70% of all ranked servers.
At what level does Don't Come in run its population?
No response from Don't Come in at the latest check, with a last sighting 12 days 17 hours ago.
Map and rules
What are the settings on Don't Come in, and its rules?
Gather rate is not mentioned in the name of Don't Come in. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Don't Come in: which one is it?
A procedural map of size 5,000 with seed 481815201, generated by the game, runs on Don't Come in. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How do you connect to Don't Come in?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 121.164.99.77:28015.