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Drill-through Server detail

FWQ2 Development 6000

Offline 120.82.32.17:28025 checked 17d ago

Drill-through
FilterServeris FWQ2 Development 6000
Attributes
moddedoxide
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #13,570 top 61%
Last wipe 23d ago no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 156 on average 4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average 50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average 38 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 5 / 1000

Quick answers

from the figures on this page

Wipe data

When does FWQ2 Development 6000 wipe?

Too few wipes on record for FWQ2 Development 6000 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 9 hours ago.

Server details

Which location hosts FWQ2 Development 6000?

No region appears in what FWQ2 Development 6000 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 120.82.32.17:28025.

What Rust build does FWQ2 Development 6000 run?

The platform is Windows, with Rust network protocol 2634 and build 166586 running on FWQ2 Development 6000. Joining requires the same protocol on your game; Steam handles the update.

Is FWQ2 Development 6000 up, and how steady is its uptime?

Offline at this refresh: FWQ2 Development 6000, last seen 17 days 7 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 11 October 2026.

Lists and tags

Which meanings do the tags on FWQ2 Development 6000 carry?

The game's server browser reads the tags FWQ2 Development 6000 publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does FWQ2 Development 6000 appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists FWQ2 Development 6000 fits are: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does FWQ2 Development 6000 sit among Rust servers?

The seven-day player-hours rank for FWQ2 Development 6000 is #13,570, inside the top 61% of all ranked servers.

How many players does FWQ2 Development 6000 carry?

FWQ2 Development 6000 is offline at this refresh; the last contact was 17 days 7 hours ago.

Settings

How is FWQ2 Development 6000 configured, and what rules apply?

Gather rate is not mentioned in the name of FWQ2 Development 6000. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for FWQ2 Development 6000?

The game generates a procedural map for FWQ2 Development 6000.

How to join

How can a player join FWQ2 Development 6000?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 120.82.32.17:28025.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.