MY TEST SERVER | Default
Online 120.220.76.192:13231 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 14:05 UTC5d ago | 1 | – | running | 0 |
| Thu 1 Oct, 17:56 UTC FW26d ago | 1 | halved by day 1 | 20.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 163 on average | 28 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 54 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14 / 1000 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for MY TEST SERVER | Default: what is it?
The rhythm of MY TEST SERVER | Default cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 5 days 10 hours ago the current world was made.
On MY TEST SERVER | Default, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 15 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.
Server details
In which region does MY TEST SERVER | Default sit?
A region is not published by MY TEST SERVER | Default. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 120.220.76.192:13231.
Which Rust version is MY TEST SERVER | Default on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on MY TEST SERVER | Default. The protocol has to match before you can join; Steam updates it automatically.
Is MY TEST SERVER | Default up, and how steady is its uptime?
The current status of MY TEST SERVER | Default is online. About 30 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 91 were up: 54%. It entered Rust Server Analytics records on 13 September 2026.
Does MY TEST SERVER | Default perform well?
Over 48 hours the average held at 110 server fps, and the minimum was 56. Entity count reached 62,919, covering buildings, deployables and the rest of the world. Peak memory was 2,907 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
What do MY TEST SERVER | Default's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play are the tags MY TEST SERVER | Default publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does MY TEST SERVER | Default appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count MY TEST SERVER | Default among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
What position does MY TEST SERVER | Default hold in the server rankings?
Player hours for the last seven days place MY TEST SERVER | Default at #6,195, in the top 28% of the ranked field.
At what level does MY TEST SERVER | Default run its population?
MY TEST SERVER | Default holds 0 players of its 3 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 06:00 UTC with 1 players.
Settings
How is MY TEST SERVER | Default configured, and what rules apply?
No gather rate is given in the name of MY TEST SERVER | Default. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
The map on MY TEST SERVER | Default: which one is it?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on MY TEST SERVER | Default. Size and seed fix the map, so a RustMaps view is available from this page. The name of the map is Custom Map.
Connection
How can a player join MY TEST SERVER | Default?
In the Rust console (F1), enter client.connect 120.220.76.192:13231. Launch Rust on this page also works, opening Rust through Steam and connecting you.