kinakomochi-dev
Offline 119.228.187.119:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 84 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 119 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 42 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18 / 1000 |
Quick answers
from the figures on this pageWipe cycle
When does kinakomochi-dev wipe?
The rhythm of kinakomochi-dev cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 47 hours.
Server
Which location hosts kinakomochi-dev?
No region appears in what kinakomochi-dev publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 119.228.187.119:28015.
What Rust build does kinakomochi-dev run?
Rust network protocol 2635 and build 168909 on Linux is the setup for kinakomochi-dev. Your game must match the protocol to join, and Steam applies that update.
Is kinakomochi-dev up, and how steady is its uptime?
Offline at this refresh: kinakomochi-dev, last seen 36 hours ago. Uptime over the last full day (1) was 0%, or 0 of 24 hours. 27 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on kinakomochi-dev carry?
Tags from kinakomochi-dev, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does kinakomochi-dev appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count kinakomochi-dev among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player numbers
What position does kinakomochi-dev hold in the server rankings?
The seven-day player-hours rank for kinakomochi-dev is #15,339, inside the top 69% of all ranked servers.
What is the population of kinakomochi-dev?
The last sighting of kinakomochi-dev was 36 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.
Settings
What settings and rules does kinakomochi-dev use?
Gather rate is not mentioned in the name of kinakomochi-dev. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for kinakomochi-dev?
kinakomochi-dev uses a procedural map, which the game generates.
How to join
How do you connect to kinakomochi-dev?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.228.187.119:28015.