[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 7m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW27d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 144 on average | 634 / 650 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 121 on average | 81 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 58 on average | 112 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 30 on average | 20 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 5 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does [AU]Valhalla - Victoria wipe?
Once a month [AU]Valhalla - Victoria wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 7 hours ago.
Wipe day on [AU]Valhalla - Victoria: what should you expect?
Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 5 hours after it began.
Server details
In which region does [AU]Valhalla - Victoria sit?
No region tag is published by [AU]Valhalla - Victoria, but the name points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 119.17.141.60:28015.
What Rust build does [AU]Valhalla - Victoria run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [AU]Valhalla - Victoria. Joining requires the same protocol on your game; Steam handles the update.
Is [AU]Valhalla - Victoria up, and how steady is its uptime?
As of the latest refresh, [AU]Valhalla - Victoria is online. About 3 days 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Is performance on [AU]Valhalla - Victoria stable?
The 48-hour average was 85 server fps; the low was 64. Entity count reached 147,051, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,604 MB. A climbing entity count and low fps are the lag players perceive.
Tags
How should the tags on [AU]Valhalla - Victoria be read?
The game's server browser reads the tags [AU]Valhalla - Victoria publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does [AU]Valhalla - Victoria appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count [AU]Valhalla - Victoria among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does [AU]Valhalla - Victoria sit among Rust servers?
The seven-day player-hours rank for [AU]Valhalla - Victoria is #5,496, inside the top 25% of all ranked servers.
At what level does [AU]Valhalla - Victoria run its population?
[AU]Valhalla - Victoria holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. Across the last 48 hours, 14:00 UTC shows the highest average: 2 players.
Settings
What settings and rules does [AU]Valhalla - Victoria use?
No gather rate is given in the name of [AU]Valhalla - Victoria. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for [AU]Valhalla - Victoria?
The game generates a procedural map of size 5,000 with seed 773016 for [AU]Valhalla - Victoria. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to [AU]Valhalla - Victoria?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.17.141.60:28015.