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Drill-through Server detail

[AU]Valhalla - Victoria

Online 119.17.141.60:28015 checked 7m ago

Drill-through
FilterServeris [AU]Valhalla - Victoria
Attributes
moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 4
Rank #5,496 top 25%
Last wipe 27d ago no schedule published
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
025507510006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
35d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 22:04 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
vanilla + OC · groups of 16+ · monthly · 1 on average 0 / 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 144 on average 634 / 650
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 121 on average 81 / 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 58 on average 112 / 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 30 on average 20 / 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average 5 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does [AU]Valhalla - Victoria wipe?

Once a month [AU]Valhalla - Victoria wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The world now in play was created 27 days 7 hours ago.

Wipe day on [AU]Valhalla - Victoria: what should you expect?

Across recent wipes the busiest point averaged 4 players. Peak population for the latest wipe came 5 hours after it began.

Server details

In which region does [AU]Valhalla - Victoria sit?

No region tag is published by [AU]Valhalla - Victoria, but the name points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 119.17.141.60:28015.

What Rust build does [AU]Valhalla - Victoria run?

Rust network protocol 2635 and build 168909 on Windows is the setup for [AU]Valhalla - Victoria. Joining requires the same protocol on your game; Steam handles the update.

Is [AU]Valhalla - Victoria up, and how steady is its uptime?

As of the latest refresh, [AU]Valhalla - Victoria is online. About 3 days 10 hours ago is when it last restarted, judged by its reported uptime. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [AU]Valhalla - Victoria stable?

The 48-hour average was 85 server fps; the low was 64. Entity count reached 147,051, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,604 MB. A climbing entity count and low fps are the lag players perceive.

Tags

How should the tags on [AU]Valhalla - Victoria be read?

The game's server browser reads the tags [AU]Valhalla - Victoria publishes: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [AU]Valhalla - Victoria appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [AU]Valhalla - Victoria among their servers: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does [AU]Valhalla - Victoria sit among Rust servers?

The seven-day player-hours rank for [AU]Valhalla - Victoria is #5,496, inside the top 25% of all ranked servers.

At what level does [AU]Valhalla - Victoria run its population?

[AU]Valhalla - Victoria holds 0 players of its 50 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 4. Across the last 48 hours, 14:00 UTC shows the highest average: 2 players.

Settings

What settings and rules does [AU]Valhalla - Victoria use?

No gather rate is given in the name of [AU]Valhalla - Victoria. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for [AU]Valhalla - Victoria?

The game generates a procedural map of size 5,000 with seed 773016 for [AU]Valhalla - Victoria. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How do you connect to [AU]Valhalla - Victoria?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 119.17.141.60:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.