test
Offline 119.169.0.246:31015 checked 30d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 154 on average | 27 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does test wipe?
Too few wipes on record for test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 49 days 13 hours ago.
Server details
What is the hosting location of test?
No region is published by test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 119.169.0.246:31015.
What Rust build does test run?
The platform is Windows, with Rust network protocol 2633 and build 163493 running on test. Your game must match the protocol to join, and Steam applies that update.
How reliable is test, and is it online now?
Last seen 30 days 17 hours ago, test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.
Tags
Which meanings do the tags on test carry?
Tags from test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163493 (Build): Game build: 163493; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does test compare?
Player hours for the last seven days place test at #12,824, in the top 54% of the ranked field.
At what level does test run its population?
No response from test at the latest check, with a last sighting 30 days 17 hours ago.
Settings
How is test configured, and what rules apply?
The name of test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for test?
The game generates a procedural map of size 4,500 with seed 1234567 for test. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
What is the way onto test?
In the Rust console (F1), enter client.connect 119.169.0.246:31015. Launch Rust on this page also works, opening Rust through Steam and connecting you.