Rust Server Analytics 51,920 players11,693 servers
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Drill-through Server detail

Rust Server

Offline 118.27.230.224:28015 checked 8d ago

Drill-through
FilterServeris Rust Server
Attributes
moddedoxide
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,437 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap4.1 daysbetween real wipes
wipe-day peak67players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctFri 2 Oct
0255075100+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 47, 20 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:11 UTC23d ago 47 – running 24
Fri 2 Oct, 15:23 UTC27d ago 87 held half 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 150 on average 14 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average 35 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average 8 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average 36 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average 136 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Rust Server: what is it?

With too few of its wipes on record, Rust Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 10 hours.

On Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 67 players. The highest player count on the latest wipe arrived 20 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

Which location hosts Rust Server?

No region appears in what Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 118.27.230.224:28015.

What Rust build does Rust Server run?

Rust network protocol 2634 and build 167584 on Linux is the setup for Rust Server. The protocol has to match before you can join; Steam updates it automatically.

Is Rust Server up, and how steady is its uptime?

Last seen 8 days 10 hours ago, Rust Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 2 October 2026.

Tags

What do Rust Server's tags stand for?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Capacity of 0 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Rust Server appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Rust Server: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust Server compare?

The seven-day player-hours rank for Rust Server is #15,437, inside the top 69% of all ranked servers.

What is the population of Rust Server?

Rust Server is offline at this refresh; the last contact was 8 days 10 hours ago.

Settings

How is Rust Server configured, and what rules apply?

The name of Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.

What is the map for Rust Server?

The game generates a procedural map of size 3,500 with seed 1234 for Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page. The map is called Custom Map.

Connection

How can a player join Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 118.27.230.224:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Capacity of 0 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.