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Drill-through Server detail

My Rust Devblog 133 Server on Version 1051.72

Offline 117.20.69.122:28015 checked 19d ago

Drill-through
FilterServeris My Rust Devblog 133 Server on Version 1051.72
Attributes
modded
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #14,332 top 65%
Last wipe – no schedule published
Next wipe – no wipe seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 149 on average 182 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average 108 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average 75 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 38 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average 246 / 700

Quick answers

from the figures on this page

Wipe cycle

When does My Rust Devblog 133 Server on Version 1051.72 wipe?

Too few wipes on record for My Rust Devblog 133 Server on Version 1051.72 to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC.

Server details

Which location hosts My Rust Devblog 133 Server on Version 1051.72?

No region appears in what My Rust Devblog 133 Server on Version 1051.72 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 117.20.69.122:28015.

What Rust build does My Rust Devblog 133 Server on Version 1051.72 run?

Rust network protocol 1806 on Windows is the setup for My Rust Devblog 133 Server on Version 1051.72. Joining requires the same protocol on your game; Steam handles the update.

Is My Rust Devblog 133 Server on Version 1051.72 up, and how steady is its uptime?

Offline at this refresh: My Rust Devblog 133 Server on Version 1051.72, last seen 19 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 10 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Rust Devblog 133 Server on Version 1051.72 be read?

Tags from My Rust Devblog 133 Server on Version 1051.72, as read by the game's server browser, are: mp1 (Max players): Player slots: 1; v1806 (Protocol): Joining needs your game on protocol 1806; oxide (Oxide): The Oxide (uMod) plugin framework is installed; modded (Modded): Plugins or settings change the game, so it sits under Modded; h815a96ff (Custom tag): A custom tag, set by the owner or a plugin, outside the standard set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust Devblog 133 Server on Version 1051.72?

The following Rust Server Analytics lists count My Rust Devblog 133 Server on Version 1051.72 among their servers: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded.

Population

Against other Rust servers, how does My Rust Devblog 133 Server on Version 1051.72 compare?

Player hours for the last seven days place My Rust Devblog 133 Server on Version 1051.72 at #14,332, in the top 65% of the ranked field.

What is the population of My Rust Devblog 133 Server on Version 1051.72?

The last sighting of My Rust Devblog 133 Server on Version 1051.72 was 19 days 8 hours ago; it is offline at this refresh.

Settings

What are the settings on My Rust Devblog 133 Server on Version 1051.72, and its rules?

No gather rate is given in the name of My Rust Devblog 133 Server on Version 1051.72. Group limit: not published. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.

What is the map for My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72 uses a procedural map, which the game generates.

Connection

What is the way onto My Rust Devblog 133 Server on Version 1051.72?

In the Rust console (F1), enter client.connect 117.20.69.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players Player slots: 1.
v1806
Protocol Joining needs your game on protocol 1806.

Mods and access

oxide
Oxide The Oxide (uMod) plugin framework is installed.
modded
Modded Plugins or settings change the game, so it sits under Modded.

Other

h815a96ff
Custom tag A custom tag, set by the owner or a plugin, outside the standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.