AU/NZ Rust-eze
Online OC 116.90.73.229:49025 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 25 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 112 on average | 269 / 350 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 59 on average | 10 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 34 on average | 47 / 100 |
| Rustoria.co - AU Premium | OC · groups of 16+ · biweekly · 30 on average | 21 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for AU/NZ Rust-eze: what is it?
Too few wipes on record for AU/NZ Rust-eze to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 26 days ago.
On AU/NZ Rust-eze, what happens on wipe day?
The average busiest count over recent wipes is 4 players. The highest player count on the latest wipe arrived 16 hours in.
Server
What is the hosting location of AU/NZ Rust-eze?
The OC tag on AU/NZ Rust-eze lists it in Oceania. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 116.90.73.229:49025 is its address.
Which Rust version is AU/NZ Rust-eze on?
Rust network protocol 2634 and build 166586 on Windows is the setup for AU/NZ Rust-eze. Your game must match the protocol to join, and Steam applies that update.
What uptime does AU/NZ Rust-eze show, and is it up?
The current status of AU/NZ Rust-eze is online. The uptime it reports puts the last restart at about 7 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does AU/NZ Rust-eze show?
Server fps averaged 29 over the last 48 hours, with a floor of 23. Buildings, deployables and all other world objects brought the entity total to 95,709. At its highest, memory use was 2,855 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on AU/NZ Rust-eze be read?
gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; OC (Oceania): Its browser listing sits in Oceania are the tags AU/NZ Rust-eze publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does AU/NZ Rust-eze appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists AU/NZ Rust-eze fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
Where does AU/NZ Rust-eze sit among Rust servers?
For player hours over the last seven days, AU/NZ Rust-eze places #15,399 globally and #178 in Oceania, in the top 69% of all ranked servers.
What is the population of AU/NZ Rust-eze?
AU/NZ Rust-eze holds 0 players of its 50 slots as of the latest update. The population has averaged 0 players over seven days.
Map and rules
What settings and rules does AU/NZ Rust-eze use?
Gather rate is not mentioned in the name of AU/NZ Rust-eze. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server runs with VAC, Valve's anti-cheat, enabled.
What is the map for AU/NZ Rust-eze?
A procedural map of size 4,000 with seed 1337, generated by the game, runs on AU/NZ Rust-eze. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to AU/NZ Rust-eze?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 116.90.73.229:49025.