[US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly
Online NA 115.42.46.200:28015 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 30% in NA, and #219 of the quad servers (top 26%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:29 UTC FW26d ago | 2 | – | running | 1 |
| Thu 1 Oct, 16:19 UTC27d ago | 2 | – | 0.3 days | 1 |
| Thu 1 Oct, 07:09 UTC27d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 1 / 100 |
| Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 38 / 140 |
| The Monster Den PVE|5x|Quad|Kits|Loot+|RaidableBases|Purge | NA · quad · 5x · biweekly · 9 on average | 7 / 100 |
| Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 5 on average | 8 / 50 |
| BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 4 / 50 |
| [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | NA · groups of 12+ · 3x · monthly · 4 on average | 2 / 50 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly wipe?
Once a month [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 26 days 21 hours. Its tags state a wipe schedule of one month.
On [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly, what happens on wipe day?
The average busiest count over recent wipes is 2 players. Peak population for the latest wipe came 34 hours after it began.
Server details
Which location hosts [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly?
The NA tag on [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly lists it in North America. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 115.42.46.200:28015.
Which Rust version is [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly on?
On Windows, [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly, and is it online now?
The current status of [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
What performance does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly show?
The 48-hour average was 88 server fps; the low was 38. Entity count reached 96,283, covering buildings, deployables and the rest of the world. Peak memory was 3,242 MB. Lag, for players, means low fps alongside a growing entity count.
Tags
What do [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly's tags stand for?
Tags from [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity of 50 slots; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): Its browser listing sits in North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly?
The following Rust Server Analytics lists count [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly among their servers: 3x Rust servers: live list, Modded Rust servers: live data, PvE Rust servers by live population and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 3x.
Player numbers
Against other Rust servers, how does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly compare?
Ranked on seven-day player hours, [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly is #3,408 overall and #564 in North America, within the top 15% of ranked servers. In the quad peer group, the rank is #219.
How many players does [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly carry?
[US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly holds 2 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 4. Across the last 48 hours, 16:00 UTC shows the highest average: 2 players.
Settings
What are the settings on [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly, and its rules?
Gather at 3x on [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly, according to the server name. Up to 4 players can form a group (quad). pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly: which one is it?
[US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly uses a procedural map of size 3,500 with seed 1520322971, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
Connection
What is the way onto [US West] Gold Rush 3x | Solo/Duo/Trio/Quad | Monthly?
In the Rust console (F1), enter client.connect 115.42.46.200:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/SAJC4jrgvZ.