Carbon Dev
Offline 115.186.234.4:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 81 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 144 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 141 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
Quick answers
from the figures on this pageWipe data
On what cycle does Carbon Dev wipe?
With too few of its wipes on record, Carbon Dev's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 5 days 15 hours ago the current world was made.
Server
In which region does Carbon Dev sit?
No region is published by Carbon Dev. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 115.186.234.4:28015.
What Rust build does Carbon Dev run?
On Windows, Carbon Dev runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
Is Carbon Dev up, and how steady is its uptime?
Offline at this refresh: Carbon Dev, last seen 3 days 8 hours ago. 6% uptime over the last 4 full days, equal to 6 of 96 hours. The first sighting of it by Rust Server Analytics was on 24 October 2026.
Lists and tags
What do Carbon Dev's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity of 8 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins are the tags Carbon Dev publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Carbon Dev appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Carbon Dev fits are: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does Carbon Dev compare?
Player hours for the last seven days place Carbon Dev at #7,683, in the top 34% of the ranked field.
What is the population of Carbon Dev?
The last sighting of Carbon Dev was 3 days 8 hours ago; it is offline at this refresh. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
What are the settings on Carbon Dev, and its rules?
No gather rate is given in the name of Carbon Dev. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. Anti-cheat status: VAC on.
What is the map for Carbon Dev?
The game generates a procedural map for Carbon Dev.
Connection
How can a player join Carbon Dev?
In the Rust console (F1), enter client.connect 115.186.234.4:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.