Pinny Test
Offline 114.44.55.7:28015 checked 9h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 157 on average | 72 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 71 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 60 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 18 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Pinny Test wipe?
With too few of its wipes on record, Pinny Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.
Server details
What is the hosting location of Pinny Test?
No region is published by Pinny Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 114.44.55.7:28015 is its address.
What Rust build does Pinny Test run?
On Windows, Pinny Test runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is Pinny Test up, and how steady is its uptime?
Last seen 9 hours ago, Pinny Test now reports offline. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 24 hours in the last 1 full day, 0 were up: 0%. 26 October 2026 is when Rust Server Analytics first recorded it.
Does Pinny Test perform well?
Over 48 hours the average held at 202 server fps, and the minimum was 188. Entity count reached 151,060, covering buildings, deployables and the rest of the world. Peak memory was 2,481 MB. Players experience lag as low fps combined with a rising entity count.
Tags
Which meanings do the tags on Pinny Test carry?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Modded listing, where plugins or settings change the game are the tags Pinny Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Pinny Test appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Pinny Test among their servers: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player numbers
What position does Pinny Test hold in the server rankings?
The seven-day player-hours rank for Pinny Test is #5,941, inside the top 27% of all ranked servers.
How many players does Pinny Test carry?
The last sighting of Pinny Test was 9 hours ago; it is offline at this refresh. Averaging 3 players across seven days, the server reached a peak of 4. Averaged over 48 hours, activity is highest at 13:00 UTC with 3 players.
Settings
What settings and rules does Pinny Test use?
No gather rate is given in the name of Pinny Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Pinny Test: which one is it?
The game generates a procedural map of size 5,000 with seed 2128749943 for Pinny Test. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Pinny Test?
In the Rust console (F1), enter client.connect 114.44.55.7:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.